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      <title>RunUO Documentation - Class Overview - NotorietyHandlers</title>
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      <h4><a href="../namespaces/Server.Misc.html">Back to Server.Misc</a></h4>
      <h2>NotorietyHandlers</h2>
<h4>Nested Types: <!-- DBG-4 --><a href="GuildStatus.html">GuildStatus</a></h4>
      (<font color="blue">static</font>) <font color="blue">bool</font> CheckAggressed( <font color="blue">List</font>&lt;<a href="AggressorInfo.html">AggressorInfo</a>&gt; list, <!-- DBG-0 --><a href="Mobile.html">Mobile</a> target )<br>
      (<font color="blue">static</font>) <font color="blue">bool</font> CheckAggressor( <font color="blue">List</font>&lt;<a href="AggressorInfo.html">AggressorInfo</a>&gt; list, <!-- DBG-0 --><a href="Mobile.html">Mobile</a> target )<br>
      (<font color="blue">static</font>) <font color="blue">bool</font> CheckBeneficialStatus( <!-- DBG-0 --><a href="GuildStatus.html">GuildStatus</a> from, <!-- DBG-0 --><a href="GuildStatus.html">GuildStatus</a> target )<br>
      (<font color="blue">static</font>) <font color="blue">bool</font> CheckHouseFlag( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> from, <!-- DBG-0 --><a href="Mobile.html">Mobile</a> m, <!-- DBG-0 --><a href="Point3D.html">Point3D</a> p, <!-- DBG-0 --><a href="Map.html">Map</a> map )<br>
      (<font color="blue">static</font>) <font color="blue">int</font> CorpseNotoriety( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> source, <!-- DBG-0 --><a href="Corpse.html">Corpse</a> target )<br>
      (<font color="blue">static</font>) <!-- DBG-0 --><a href="Guild.html">Guild</a> GetGuildFor( <!-- DBG-0 --><a href="Guild.html">Guild</a> def, <!-- DBG-0 --><a href="Mobile.html">Mobile</a> m )<br>
      (<font color="blue">static</font>) <!-- DBG-0 --><a href="GuildStatus.html">GuildStatus</a> GetGuildStatus( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> m )<br>
      (<font color="blue">static</font>) <font color="blue">void</font> Initialize()<br>
      (<font color="blue">static</font>) <font color="blue">bool</font> IsPet( <!-- DBG-0 --><a href="BaseCreature.html">BaseCreature</a> c )<br>
      (<font color="blue">static</font>) <font color="blue">bool</font> IsSummoned( <!-- DBG-0 --><a href="BaseCreature.html">BaseCreature</a> c )<br>
      (<font color="blue">static</font>) <font color="blue">bool</font> Mobile_AllowBeneficial( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> from, <!-- DBG-0 --><a href="Mobile.html">Mobile</a> target )<br>
      (<font color="blue">static</font>) <font color="blue">bool</font> Mobile_AllowHarmful( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> from, <!-- DBG-0 --><a href="Mobile.html">Mobile</a> target )<br>
      (<font color="blue">static</font>) <font color="blue">int</font> MobileNotoriety( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> source, <!-- DBG-0 --><a href="Mobile.html">Mobile</a> target )<br>
      (<font color="blue">ctor</font>) NotorietyHandlers()<br>
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